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Download Classical MIDI Files – Then Create Something Awesome!

Free Classical MIDI FilesI would just love to see some creative people mix a few of these classical MIDI files with our drum tracks to come up with some great sounding music.

It wouldn’t be too hard. I mean, you could start with drums, throw in parts of a few classical masterpieces, add a little strings, or sound effects, or pads, or whatever, then a few synth parts and some delay/reverb/EQ. The possibilities are endless and the results could be amazing.

So, if you are in a dry creative spot, looking for a fun new project to start (a challenge),  why not give it a shot? Then once you have something cool, post a link to your music for everybody to hear.

Be an inspiration to the people around you.  And what better way to do that than with some classical elements.

MIDI File Download Links:

Can’t wait to see what you come up with!

 

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MIDI Polyphony and Multi-timbrality

Korg Oasys
Korg Oasys

What is Polyphony?

Polyphony is simply the number of notes that a keyboard or device can be playing at any one time. So, for example, if you press two keys at the same time, you’re using 2 notes of polyphony. Simple, right? Well… not exactly.

Another way to use two notes of polyphony would be to hold the sustain pedal and hit the same note twice in a row.

Additionally, playing a note in a “Combi” mode (where sounds are layered or stacked on each other to make rich tones) allows you to use up many polyphony notes with every single key press.

Polyphony is also used when running a sequencer or record function, playing a keyboard’s on-board drums, using the song or style arranger, etc.

So, you can see it is important to understand the ramification and how polyphony fits into your playing style and available equipment.

What is Multi-timbrality?

Being “multi-timbral” can be related to polyphony, but is actually the ability to play multiple types of sounds at the same time.  So, you want to play a bass line with the left hand and piano with the right? You’ll need multi-tembral capabilities in your keyboard.

Many times the different sounds are separated onto different MIDI channels and can be manipulated on a channel by channel basis. But often, as seen in many lower prices models, the keyboards are not multi-timbral and can only play one sound type at a time.

Obviously the more use you make of your keyboard’s multi-tembral features, the more available polyphony you will need.

Why should I care?

Polyphony is very important. The last thing you want to do is to get home with your wonderful new keyboard or sound module, start playing and discover it can only play 16 notes at a time. 16 note polyphony.  If you find that to be the case, you might as well throw your sustain pedal out the window. You won’t be using it.

It’s like this… you have 10 fingers. if each finger plays two notes (in a run or in repetitive strokes) and your polyphony is 16 notes, you’re 4 notes over the limit right away. The keyboard will start to shut off previous notes to compensate for the new ones.  Although sometimes it’s okay, this usually sounds bad and ruins your musical experience.

Some lower end keyboards can be in the 8 to 30 polyphony range (or less). Most higher end keyboards these days come in 64 to 128 note polyphony. This is pretty good for playing individual instruments that aren’t layered and many pad/synth or multi-layered sounds.  But if you’re going to be doing any major composing or orchestrating, you may likely need even more.

What can I do about it?

If you are stuck with a keyboard or sound module that has a low limit for polyphony or you find you are pushing the limits of what it can output, there are couple things you can do.

1. Get another sound unit. Purchase an additional sound module or keyboard and connect them using MIDI. This will double (or more) the polyphony available to you. Plus, it’s always fun to get new gear.

2. See if your sound module is expandable. Often you can buy cartridges or expansion chips that will increase the functionality of your existing device.

3. If you’re making complex arrangements and running out of notes, you may need to record some of your tracks into a computer, converting the notes into audio waveforms. This will allow you to shut those notes off in your arrangement and free up some polyphony.

If anyone has any suggestions, or more Polyphony tips, please comment below.

 

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What is quantization?

imageFor musicians who work in recording or producing realm, quantization is an issue that comes up frequently. As for me, I deal with it on some level in almost every recording project I create.

So what is quantization anyway? Well, the long answer is “It depends on who you ask”.

  • An online dictionary will tell you:
    The process of converting, or digitizing, the almost infinitely variable amplitude of an analog waveform to one of a finite series of discrete levels.
  • Audio-technicians might tell you:
    Quantization is the process of converting a continuous analog audio signal to a digital signal with discrete numerical values. Example: In a compact disc, an analog recording is converted to a digital signal sampled at 44,100Hz and quantized with 16-bits of data per sample.
  • A physicist will tell you:
    To apply quantum mechanics or the quantum theory to something.

However, for a recording artist or musician, the meaning of quantization is a little bit different. I define it as: “Making music mathematically perfect.”

In other words, when a person plays a keyboard, drums, bass, sax, etc. into a recording device, the recorded performance usually lacks precision in timing to some degree. Although it may sound good, each note is likely not placed exactly in the correct spot in time. To record something with absolute mathematical precision would be nearly impossible for any human.

quantize

Enter Computers. So to compensate for the lack of timing precision, computers can come along behind us and make sure all of our timing is adjusted, lined up, and perfect. This is the act of quantizing.

Quantizing is done very easily when working with MIDI note data. Since MIDI notes each have a definite start and end time, all the computer has to do is recalculate the note data so that each note starts at the correct time and presto, you have perfect timing.

However, the process is not so straight forward when working with non-MIDI audio (voice, guitar, etc). When there is not a precise start time to the note, it is more difficult for quantizing software to know where to put each note in time. Waveform quantizing software has to basically guess where the individual notes are. As technology gets better, these programs are getting more and more accurate, but there is still some element of guesswork when trying to quantize waveforms.

 

The Quantizing Challenge

Nearly every recording software available today has a quantizing option built in and a ton of settings to go with it. The problem that many people fall into is that they think quantization will fix their timing problems in general. But let me be honest, if you can’t play with the beat at least to a pretty decent level of accuracy, don’t think the quantize button is going to fix it. For Quantize to work, you have to get the notes at least CLOSE to where they go in the timeline.

Most of the time you can choose if you want the computer to quantize the notes immediately as you’re recording, or later when you go back to edit. But either way you are going to tell the software you want to snap the notes to the nearest 8th note (1/16 note, 1/2 note, etc.), so you have to be a good enough player to be able to place the notes pretty close to the correct time. If you are too sloppy, you’ll have notes shifting to the wrong places and the final product will sound horrible.

 

The Quantizing Catch – Should we?

Now that we are on the same page as to what quantizing is and how to do it, the big question on everyone’s mind is “Should we even do it in the first place?” First you go through and play in your parts, and then go back and correct all your timing mistakes with quantization. After all, it does seem a little like cheating, doesn’t it? That actually is a very good question… “Should we?”

I think it comes down to personal taste and style. Computer music done for the electronica scene will not doubt be heavily quantized. In fact often the programs used for this genre don’t even give an option to shut off quantize. Country, blues, gospel, opera or classical would be expected not to use this timing correction process, but I’m sure many do.

I remember hearing a Bruce Hornsby song where there was an orchestra and of course a piano part over the top of what sounded like a very synthetic drum track. In that case, I would assume the drums were heavily quantized and the rest was probably not. But who knows.

Personally, I don’t mind the rhythm tracks (bass, drums, etc.) to be mathematically perfect, but I prefer the humanness of the main instruments. The slight timing nuances of the players gives the music more life for me. That why I prefer live music to recordings anyway. But being a computer music buff, I also appreciate the heavily quantized sounds of the industrial music scene as well.

Tell me what you think. Do you have any quantizing tips, tricks, or stories? What do you think sounds best?

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Create Bass Lines from Drum Tracks (MIDI Tutorial)

I posted a new YouTube tutorial online. Check it out.

Have you ever wondered how to make a great bass line from scratch? Here’s one suggestion. This technique will allow you to create a great sounding bass line to go behind your song using nothing but a MIDI editor and a drum track.

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3 Different ways You can use MIDI Drums for songwriting

MIDI Songwriting
MIDI Songwriting

Here are three quick ways.
1. In the beginning – It can start out as simple as just looping one of the drum tracks and singing a couple of lines of your newest song over and over again. The drums give you a great sense of rhythm and if you use your imagination, you can actually hear other musical parts being played along with you.

I use this technique a-lot in my songwriting. I am able to come up with a more ‘pure’ melody that way. Playing the piano while I sing is great, but it limits where I can go melodically especially during the ‘birth’ of a song. Also, later on when I’m stuck on a song and can’t seem to come up with any interesting background parts, I’ll strip it back down to just the drum track and melody line. For some reason, this really helps in creating interesting features to the music, like horn hits, or harmonic runs, or creative musical breaks. I would suggest that every songwriter try this. It’s so easy, and it will give you a new perspective on your music.

2. The middle – When I have a song that is basically done musically, I like to go in and replace the drum track with a different rhythm style. In fact I often try the song with 10 or 15 different alternate beats. This is a great practice…. but one that can’t easily be done if you used a live drummer for your recordings (unless they’re good with a metronome). When you do this, the songs take on a whole different feel. After listening to several rhythm tracks, I’ll choose the one that I think is the best and the song now has a new groove.

3. The end – I have several songs that are headed for the recording studio shortly. When I go in to record the songs, my piano tracks are already finished. I record them via MIDI on my home computer while playing to one of these looped drum tracks. The drums keep me exactly on tempo and give me a great sense of rhythm to play off of. So when I go into the studio, I hand the engineer my floppy disk (That’s right ‘floppy’ – why waste a whole CD on files that are so small?) and he pulls them up on his system. He’s got a ton of sampled grand pianos that he can route my MIDI tracks through. So now instead of paying him $130.00US for 2 hours of recording time, I have a prefect piano track that took about 3 minutes of studio time. And the tracks are in perfect time sync. because I played them to a looped midi drum track that is rhythmically perfect

I hope you will try some of these techniques on your own. And let me know if you have success with them. Also, any other suggestions that you might have, please send them to me.

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Can MIDI be used for education?

MIDI Education
MIDI Education

As we know MIDI can be used for fun and for composing music, but are there any educational benefits? Not surprisingly the answer is “yes”. MIDI is quickly being recognized as an excellent educational tool too.

There are two reasons why MIDI is a good educational tool. First, because the technology is becoming much more affordable, schools and institutions are able to afford the computers and MIDI instruments. Second, the power and flexibility of MIDI allows instructors and students to try new things easily.

Using MIDI to learn how to play a piece of music or an instrument.

Since each instrument in a MIDI performance is on a separate track from the rest, it is easy to listen to (or print out) just one individual instrument line and study it so that you can replicate and play that same part yourself. Plus if the piece of music is in the wrong key, it’s simple to transpose the part to the desired key and continue playing.

The educational value of isolating single voices in this manner is amazing. Imagine being able to select only the flute playing out of a complicated piece of music. Not only can you listen to that part individually, it’s very easy to print the isolated musical line onto paper in any key you desire. This is a wonderful tool for teachers as well as students.

Experimenting with various instruments.

The feature of being able to mute voices goes even further. Perhaps you are composing a new piece or experimenting with an existing piece but it just doesn’t sound right. With the power of MIDI you have the ability to change the sound of any instrument with ease and replay the piece.

Perhaps you recorded it with a flute but would like to know what an oboe would sound like. Easy. Simply use your MIDI editing software and select the voice that you wish to change. Once selected changing the instrument and save your work. Now when you replay the piece it will have the new instrument added so you can judge the effect.

Play with a band.

After practicing by yourself for a while it is always nice to try your skills playing with other instruments. Perhaps you wish to ensure that you can jam smoothly with others, that your playing of a piece is technically accurate, or just want to hear what the piece will sound like when played with a band.

The solution is easy. Select a MIDI file and mute the voice that you personally intend to play. Then replay the MIDI piece as you normally would – but instead, you play the part that’s missing. If you desire, you may be able to record yourself playing and compare it to the master recording and see how close you came to duplicating the part.

 

Record and edit your performance

A MIDI Sequencer is a great way to evaluate your own progress, or even to study how someone else plays. A person can record their efforts and email to transfer their file to you. Once you have their MIDI file you can play it back to find any problems and advise on how to correct them. This is great for music teachers.

If the piece is to be used as is, you can also edit out any imperfections! If you play a wrong note, you can just change it using your sequencer’s editing tools. And if you find you just can’t play fast enough to keep up with the tempo, you can slow it down for recording and speed it back up for playback.

Collaborative playing.

Like most musicians, you probably have a circle of friends that you used to jam with back in the day. Wouldn’t it be nice to get them all together again for old times sake? This may not be physically possible to do with people moving and such, but MIDI and the Internet provide a perfect solution

Perhaps you, as the lead player for the group, could lay down a single MIDI track. Then you email the piece to one of your friends and have them add their track to the file as they play along with you. Then they pass it along to another friend. Soon all of your friends will have added their parts to the piece and you will have a complete jam session recorded without ever having to travel.

As you have seen, and probably found out from experimenting yourself, MIDI is an excellent tool for both educational purposes and advancement of your talents. The possible uses for MIDI are only limited by your imagination.

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Latency

MIDI Latency
MIDI Latency

One of the common questions we get here at MIDIDrumFiles.com is regarding MIDI latency and how to correct it. This article explores what MIDI latency is, and what you can do about reducing its effects in your musical productions.

But before going into the remedies of the latency problem, let’s talk about what it is. Latency is the lag time between when any MIDI note is initially triggered to the time the sound actually exits the speakers. Latency is caused by the electronic processing needed to construct and send out each sound. There are many factors that contribute to the latency time in any given musical system.

Some of the devices that can affect latency time are: processor speed, RAM, sound cards, MIDI interfaces, USB interfaces, serial port interfaces, software program overhead drain, MIDI effects software, or MIDI player program. Essentially, any processing that needs to be done to the MIDI information before it sends out to the speaker will contribute to latency.

So then, what can you do about it? If you are experiencing MIDI latency problems, there are several steps you can take to combat the problem. The first and cheapest option to try is to examine the software you are using. Many software synths and MIDI sequencers actually have latency setting built into the program. This feature will allow you to set the latency time as low as you can. Setting the latency time too high will cause an annoying delay in the sound output. But too low of a setting and your computer will clip and stutter as the processor and software tries to keep up with the high demand. It’s your job to find that perfect balance for your particular setup.

If latency settings are not available to you however, start looking into upgrading your equipment. Or at least identifying the hardware you have that could be causing the problems. A better MIDI interface and sound card could do wonders. I’ve also read that USB interfaces are far less reliable than some other types of interfaces when it comes to latency. If you would like some more in-depth information on the specs of various equipment, take a look at these two articles by Martin Walker….. “The Truth About Latency”. I found them to be very helpful and informative.

http://www.soundonsound.com/sos/Sep02/articles/pcmusician0902.asp

http://www.soundonsound.com/sos/Oct02/articles/pcmusician1002.asp 

As these articles point out, most of the time the latency delay time is not nearly as big of a factor in producing MIDI music as is the consistency of that delay. Some hardware and MIDI interfaces perform more consistently than others. And according to experts, this is the bigger issue.

Anytime you are dealing with computer or software generated music you will have to deal with latency. There’s no way to get around that. It is possible however, to bring that latency time down to where you cannot detect it with the human ear. A little investigation work into your individual system’s components will go a long way towards giving you the results you desire.